An educational shooter built to be read. Modular weapons, AI perception, deliberately legible Blueprints.
Built an educational shooter demonstrating Unreal fundamentals, with Blueprints written to be read by people learning the engine.
Role: Developer. Team: solo. Duration: 1 month. Platform: PC. Tools: UE5 · Blueprints.
Standard FPS mechanics on the Character Movement Component.
Modular weapon system supporting hit-scan and projectiles.
Basic AI perception system.